PlanState class

The states that a plan can be in. InProgress if the plan is executing. Stopped if the plan was stopped. Suceeded if the robot reached its destination successfully. Failed if the robot did not reach its destination.

Inheritance

Properties

hashCode int
The hash code for this object.
no setterinherited
name String
This enum's name, as specified in the .proto file.
finalinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
value int
This enum's integer value, as specified in the .proto file.
finalinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
Returns this enum's name or the value if names are not represented.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Static Methods

valueOf(int value) PlanState?

Constants

PLAN_STATE_FAILED → const PlanState
PLAN_STATE_IN_PROGRESS → const PlanState
PLAN_STATE_STOPPED → const PlanState
PLAN_STATE_SUCCEEDED → const PlanState
PLAN_STATE_UNSPECIFIED → const PlanState
values → const List<PlanState>